AI Insights · Timothy · April 2025
Performance of Top Sengoku Games on Unified Platform in the US Q1 2025
Explore the performance of the top Sengoku games in the US during Q1 2025, with insights on revenue and active user trends provided by Sensor Tower.
In the first quarter of 2025, the top Sengoku-themed games on a unified platform in the United States displayed varying performance metrics in terms of weekly revenue and active users.
New Nobunaga's Ambition experienced a fluctuating revenue pattern, peaking at approximately $14K by the end of March. Throughout the quarter, the game maintained a steady revenue stream with occasional increases, reaching notable highs in late January and mid-March.
Great Conqueror 2: Shogun saw its weekly revenue peak at around $8.7K in late January, followed by a gradual decline towards the end of the quarter. Active users also decreased steadily from 38K at the start of the year to 6K by the end of March.
Sengoku Fubu showed a mixed revenue trend, reaching a high of $5.6K in late February. Despite fluctuations, the game ended the quarter with a drop in revenue. Active users decreased from 10.4K to 6.1K over the quarter, indicating a decline in engagement.
The game 新信長之野望(國際版) had a modest revenue performance, fluctuating around $1K with minor peaks throughout the quarter. There was no available data on active users for this period.
Lastly, 霸王之野望 experienced lower revenue figures, with a peak of $598 in late March. Despite the lower revenue, the game maintained a consistent presence in the market.
These insights, provided by Sensor Tower, offer a glimpse into the performance dynamics of top Sengoku games during the first quarter of 2025. For more detailed analytics and trends, Sensor Tower remains a valuable resource.